Simon von Schmude

I am a designer with a Master’s degree in industrial and interaction design.

The core of my design process is finding solutions to questions or needs by acquiring, exploring and prototyping different technologies and processes while respecting human perception, habits and rituals.
As a creative technologist, I utilize various prototyping techniques not only to develop solutions, but also to explore and discover new design qualities.


I am always eager to learn and use new things!
I already aquired various tools and technologies in the areas of conceptualizing, industrial design, manufacturing, generative technologies, geometry creation, physical prototyping, interactive prototyping, coding, graphic design, documentation etc.
I use these skills to find concepts, forms, materials, applications for new technologies and much more.

These are some of the skills I aquired:
storyboarding, user and object journeys, Unity, C#, Origami Studio, JavaScript, Processing, vvvv, Autodesk Fusion 360, PTC Creo, Blender, Arduino, Particle Photon, kinematics, electronics, PCB making, 3D-printing, CNC milling, laser cutting, wood working, metal working, polyurethane injection molding, color and material, ceramics, photography, Adobe Photoshop, Adobe Illustrator, Adobe InDesign.


2014 - 2019: Master of Arts
Product, industrial and interaction design, weißensee kunsthochschule berlin, Berlin


2022: weißensee kunsthochschule berlin, Berlin
Teaching position, school of arts
Leading a workshop with students of a product design semester project about creating interactive and immersive product websites using Webflow. I was teaching the basics of Webflow and interactive storytelling on the web and assisted in building the websites.

2022: studio hint, Berlin
Freelance Designer, design studio
Assisting studio hint in finalizing a reactive and interactive prototype for a client. The prototype was programmed with vvvv and used sensors to react to the user and other objects. It was then used to simulate the user journey for a video.

2020 - 2021: weißensee kunsthochschule berlin, Berlin
Teaching position, school of arts
Supporting and advising students during their semester project about haptic interactive technologies in the department of Product Design, working with interactive prototypes both digital and analog using arduinos, sensors, actuators, processing, unity and many more.

2020: studio 7.5, Berlin
Freelance Designer, design studio
Conceptualizing and developing the Power Shades for studio 7.5, including the creation of a promotional website. Areas of expertise I worked in: researching new technologies, CAD, 3D Printing, electronics, mechatronics, solar, architecture, visualization with rendering software, web design.

2018 - 2019: weißensee kunsthochschule berlin, Berlin
Tutor at the eLab for interactive technologies, school of arts
Helping students with turning their many different ideas from many different perspectives into working concepts and prototypes.

2018: studio 7.5, Berlin
Freelance Designer, design studio
Collaboratively working on the interactive installation Groove, including development, manufacturing and assembly.

2017: studio 7.5, Berlin
Internship, design studio
Helping with various tasks that arise in the design studio studio 7.5. I worked with PTC Creo, rendering, kinematics, electronics, 3D printing, CNC milling, metal working, injection molding, CFM, photography, the Adobe Creative Suite and helped developing the Cosm Office Chair by Studio 7.5 for Herman Miller.

2014: Luna & Mum, Berlin
Internship followed by freelance designer, fashion magazine
Learning about graphic design in print and layouting significant parts of multiple Issues of the printed magazines.

2013: Tischlerei Piche, Berlin
Internship, carpenter
First time working in a workshop full-time, learning about wood, manufacturing techniques and craft.

2012 - 2013: Artivista, Potsdam
Internship, advertising agency
First time working in a studio full-time, learning about print, graphic and web design and what working as a designer is like.