Simon von Schmude
philosophy

I am a designer with a Master’s degree in industrial and interaction design.

The core of my design process is finding solutions to questions or needs by acquiring, exploring and prototyping different technologies and processes while respecting human perception, habits and rituals.
As a creative technologist, I utilize various prototyping techniques not only to develop solutions, but also to explore and discover new design qualities.


skills

I am always eager to learn and use new things!
I already aquired various tools and technologies in the areas of conceptualizing, industrial design, manufacturing, generative technologies, geometry creation, physical prototyping, interactive prototyping, coding, graphic design, documentation etc.
I use these skills to find concepts, forms, materials, applications for new technologies and much more.


education

2014 - 2019: Master of Arts
Product, industrial and interaction design, weißensee kunsthochschule berlin, Berlin


experience

2020 - 2021: weißensee kunsthochschule berlin, Berlin
Teaching position, school of arts
Supporting and advising students during their semester project about haptic interactive technologies in the department of Product Design, working with interactive prototypes both digital and analog using arduinos, sensors, actuators, processing, unity and many more.

since 2020: studio 7.5, Berlin
Freelance Designer, design studio
Working on a project including conceptualization and development of a modular product, including the creation of a promotional website. Areas of expertise I worked in: researching new technologies, CAD, 3D Printing, electronics, mechatronics, architecture, visualization with rendering software, web design.

2018- 2019: weißensee kunsthochschule berlin, Berlin
Tutor at the eLab for interactive technologies, school of arts
Helping students with turning their many different ideas from many different perspectives into working concepts and prototypes.

2018: studio 7.5, Berlin
Freelance Designer, design studio
Collaboratively working on the interactive installation Groove, including development, manufacturing and assembly.

2017: studio 7.5, Berlin
Internship, design studio
Helping with various tasks that arise in the design studio studio 7.5. I worked with PTC Creo, rendering, kinematics, electronics, 3D printing, CNC milling, metal working, injection molding, CFM, photography, the Adobe Creative Suite and helped developing the Cosm Office Chair by Studio 7.5 for Herman Miller.

2014: Luna & Mum, Berlin
Internship followed by freelance designer, fashion magazine
Learning about graphic design in print and layouting significant parts of multiple Issues of the printed magazines.

2013: Tischlerei Piche, Berlin
Internship, carpenter
First time working in a workshop full-time, learning about wood, manufacturing techniques and craft.

2012 - 2013: Artivista, Potsdam
Internship, advertising agency
First time working in a studio full-time, learning about print, graphic and web design and what working as a designer is like.